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Short
for PHASed Energy Rectification, the Type II Phaser is a
small handheld weapon that is common issue among
Starfleet security personnel. The weapon fires a
concentrated beam of energy that can kill and even
evaporate a target.
The
Type II Phaser is the default weapon in Star Trek Elite
Force II and doesn't need ammunition. Instead, it's
internal energy cells slowly regenerate themselves. |
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TYPE III PHASER COMPRESSION RIFLE |
Commonly
used by Starfleet personnel during war, the Type III
Phaser Compression Rifle packs a lot more punch than the
Type II version. The rifle fires concentrated pulses of
energy and has proven extremely effective during the
Dominion War. |
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ENHANCED
COMPRESSION RIFLE |
The
Enhanced Compression rifle is based on the Type III
Phaser Rifle and offers a higher rate of fire as well as
nose-mounted energy grenade launcher. This makes the
Enhanced Compression Rifle the weapon of choice for most
missions. |
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This
weapon was developed in cooperation with the Hazard Team
after their arrival in the Alpha Quadrant. The Assault
Rifle offers a high rate of fire and is also equipped
with a nose-mounted energy grenade launcher. This makes
the rifle the weapon of choice for most missions. |
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Used
for precision shots at a long distance. |
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The
Infinity Modulator was developed by Seven of Nine to
counter the Borg's adaptive shielding technology. It
automatically modulates the weapon to a new frequency in
the upper EM band after each shot, which makes it
impossible for a Borg drone to adapt.
The
weapon features two settings. The first one results in a
moderate beam of energy, while the second emits a strong
energy beam, but at a reduced rate of fire. |
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FEDERATION
GRENADE LAUNCHER |
Though
this weapon is rarely used by Starfleet, it has proven
to be a valuable part of the Hazard Team's arsenal. The
grenades carry a small matter / antimatter payload
enclosed in a duranium shell along with a timer which
detonates the grenade after a short amount of time. This
allows the user to arc grenades around corners.
Furthermore, the weapon can also be used to lay
minefields. In this case, the grenades only explode when
they are triggered by a nearby enemy. |
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An
upgraded version of the Photon Burst, the Quantum Burst
fires micro torpedoes, which are tiny versions of the
quantum torpedoes used by starships. Like their large
counterparts, micro torpedoes carry a small amount of
matter and antimatter, which is detonated upon impact.
The
weapon was modified after Voyager's return to Earth and
now features a link-up, which allows the user to control
the torpedo's flight path. |
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The
Romulan Disruptor is the standard weapon used by Romulan
security personnel. Somewhat similar to the Federation
Type III Phaser Compression Rifle, the Disruptor fires a
concentrated beam of energy, causing the target to die a
slow and painful death. |
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ROMULAN
EXPERIMENTAL RADIATION DISRUPTOR |
This
extremely lethal weapon fires a projectile carrying a
nuclear payload, not only capable of doing extreme
amounts of damage, but also contaminating the target
area with lethal radiation. |
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The
Tetryon Gatling Gun is a unique weapon that features
multiple pre-fire chambers, resulting in an extremely
high rate of fire. Due to the extreme recoil, the weapon
slows the carrier down somwhat while firing. |
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Little
is known about the Attrexian Arc Launcher. It features
two very different fire modes that can be combined to
result in a fatal explosion. To accomplish this, the
user must first use the weapon's secondary fire mode to
unleash a deadly cloud of gas, which can then be ignited
using the primary fire mode. |
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Found on an
archaeological dig, very little is known about this
weapon. |
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KLINGON
TETRYON GATLING GUN |
The
Klingon-made Tetryon Gatling Gun is a unique weapon that
features multiple pre-fire chambers, resulting in an
extremely high rate of fire. Due to the extreme recoil,
the weapon slows the carrier down somewhat while firing. |
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Bat'Leth
is Klingon for "Sword of Honor". It is a two-handed
melee weapon that has become the most popular Klingon
weapon, ever since the first Bat'Leth was forged by
Kahless the Unforgettable.
Though not considered essential, Starfleet encourages
security personnel to familiarize themselves with the
handling and usage of this weapon.
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The
Tricorder is a handheld scanning device and is common
issue among Starfleet personnel. It used for a variety
of functions, some of which are listed below:
- Scanning for life forms: When selected, the Tricorder
interlinks with the Hazard suit's eyepiece and displays
a small radar screen, indicating all life forms in the
vicinity.
- Interlinking with computer systems: The Tricorder can
interlink with most known computer systems, allowing the
user to activate or deactive subsystems that would be
inaccessible otherwise.
- Infrared overlay: This function comes in handy when the
team operates in dark areas. When activated, the overlay
makes it incredibly easy to locate enemies even when it
is pitch black.
- Structural integrity
overlay: This overlay displays the structural integrity
of selected objects in order to locate weaknesses. This
function is generally used when the team is trying to
infiltrate a facility without taking the main entrance.
- Torpedo strike mode:
Players will be able to call down a torpedo attack from
a ship in orbit at some point late in the game.
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