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Star Trek Shattered Universe: Interview |
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TREKCORE >
GAMING >
SHATTERED UNIVERSE >
Interview
This
article also contains an exclusive screenshot, several
higher quality updated screenshots, and one exclusive
wallpaper. Answers
below are by Andrew Iverson & Henrik Markarian, co-founders
of Starsphere Interactive, Inc.
Q: What can you tell us about the Shakurians?
Q: Did you have access to studio models of ships like the
Excelsior, D-7, and Bird of Prey when making your own
digital models for the game? Or were the models created by
studying stills from the TV shows and movies?
Q: Are there going to be any pre-rendered movies in the
game?
Q: Will the game have any team-based missions where you
fight alongside AI-controlled allies?
Q: What is your favorite mission in the game? Why?
Q: Were you forced to rewrite much of the game's engine and
code to reflect advancements made since the game's engine
was originally written?
Q: How long will it take the average player to complete
Shattered Universe? Will there be hidden levels to unlock
and other hidden goodies?
Q: Will the game ship for both X-Box and PS2 at the same
time?
Q: Is there going to be an official website for Shattered
Universe? If so, when can we expect to see it online? TrekCore
thanks Andrew and Henrik for taking the time to do this
interview!
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