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Star Trek TNG "A Final Unity": FAQ
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TREKCORE > GAMING > STAR TREK TNG A FINAL UNITY > FAQ

GENERAL QUESTIONS

1. When was Star Trek TNG "A Final Unity" released?
2. What are Star Trek TNG "A Final Unity"’s system requirements?
3. Who made this great game?
4. Is anyone from Star Trek voice acting in A Final Unity?
5. Is there a demo for Star Trek TNG "A Final Unity"?
6. Is there a patch for Star Trek TNG "A Final Unity"?
7. Will this game install or run under Windows 95?

GAME QUESTIONS

1. What is the plot of the game?
2. Should I talk with the characters?
3. Where are the control panels?
4. What's the difference between barrel maneuvers and corkscrew maneuvers?
5. How does damage to the Computer Core effect gameplay?
6. How does damage to the EPS Grid or reactors effect gameplay?
7. How do I read the Combat Display?
8. Can I assign hotkeys?
9. What happens if I change the difficulty level to either Lieutenant or Captain?

GENERAL QUESTIONS ANSWERS

1. When was Star Trek TNG "A Final Unity" released?
June 1995.
   
2. What are Star Trek TNG "A Final Unity"’s system requirements?
These are the system requirements listed on the boxes:

Minimum System Requirements:

  • 486DX 33Mhz processor or higher
  • 8 MB RAM (DOS), 16 MB RAM (Win 95)
  • MS-DOS 5.0 or higher operating system
  • SVGA VESA Graphics
  • SoundBlaster
  • Ensoniq
  • Pro Audio Spectrum

MAC Minimum System Requirements:

  • Mac 33 MHz 68040 with FPU (or faster) (Compatible with Performa 5200CD, 6100 series, 6200CD; Quadra 630, 650, 800, 840AV, 900; Powerbook 5300 Series, Duo 2300/c100; Power Mac models)
  • 12 MB free RAM
  • 4 MB free hard drive space
  • Power PC processor recommended
  • System 7 and QuickTime 2.0(or later)
  • Double Speed CD-Rom drive
  • 640 x 480 x 256 colors
3. Who made this great game?
The game was developed and produced by Spectrum Holobyte (Microprose).
   
4. Is anyone from Star Trek voice acting in A Final Unity?
Yes. The game features the voices of Patrick Stewart as Captain Picard, Jonathan Frakes as Commander Riker, Michael Dorn as Lieutenant Worf, Levar Burton as Geordi LaForge, Gates McFadden as Dr. Crusher, Marina Sirtis as Counselor Troi, Brent Spiner as Lieutenant Commander Data, and Majel Barrett as the Ship's Computer.
   
5. Is there a demo for Star Trek TNG "A Final Unity"?
Yes! A preview CD is available from our downloads section.
   
6. Is there a patch for Star Trek TNG "A Final Unity"?
Yes. Download it here.
   
7. Will this game install or run under Windows 95?
Installing/Running Under Windows 95 Since Star Trek was released prior to the release date of Windows 95, it is not guaranteed to run under Windows 95, yet most people can easily get it to work. In order to install and run Star Trek in Windows 95 DOS virtual environment, you must fool Star Trek and it's installer from finding out that Windows 95 is running. Here are instructions:
  • Put the CD in the CD-ROM drive
  • Click on "My Computer"
  • Double-click on the CD drive
  • Use your right mouse button to click on "Install"
  • Click on "Properties"
  • Click on "Program TAB"
  • Click on "Advanced"
  • Click on "Prevent MS-DOS based programs from detecting Windows"
  • Click on "OK"
  • Click on "OK"
  • Double-click on the "Install" icon If you receive a message that your CD is too slow, ignore it. The CD test is invalid in a multitasking environment. You may also receive a suggestion to setup an icon for MS-DOS mode as the installer tests your video card. In most cases you can ignore this message. If you're running a machine that meets the absolute minimum system requirements, you may want to set up that icon.
  • The installer should be able to detect all of your hardware. Take the defaults.
  • To run the game, find the directory where you installed Star Trek, then look for the STTNG.EXE file and click on it with the right mouse button.
  • Click on "Properties"
  • Click on "Program TAB"
  • Click on "Advanced"
  • Click on "Prevent MS-DOS based programs from detecting Windows"
  • Click on "OK"
  • Click on "OK"
  • Now double-click on the new STTNG icon.
   

GAME QUESTIONS ANSWERS

1. What is the plot of the game?
The three dimensional Enterprise NCC-1701-D bridge crew answers a hail from a vessel being pursued from the neutral zone by a Garidian Warbird. The vessel requests asylum, but before the Enterprise can act decisively by placing herself between the pursuer and pursued, the little ship starts breaking up. A quick thinking Picard and Data transport the lone crewman out of the now disintegrating ship and give him sanctuary only to find themselves embarking on what is though is one of the best computer adventure games ever produced for the Star Trek license.

The ensuing adventure takes the now two dimensional graphic crew through now two dimensional ship and other two dimensional worlds to explore, solve puzzles, communicate, and investigate their way from one planet to another across the galaxy in pursuit of a lost ancient race and their technology. The ancient technology, a Unity device, that can destroy worlds from far distances, is somehow also known to the Romulans, who now race against the Enterprise in a battle to be the first to recover the device and rule the galaxy.

2. Should I talk with the characters?
Yes. Not only it's interesting, but it's an overall good suggestion with most if not all graphic adventures. Often it doesn't matter in which order to bring up topics.
3. Where are the control panels?
The control panels on the Enterprise bridge are: COMPUTER (where Data sits), ASTROGATION (behind Picard), TACTICAL (where Worf stands), ENGINEERING (behind Worf). You can often access each from others. You use Computer to gather information, Astrogation (helm) to set courses and pilot, Tactical to fight against enemy vessels, and Engineering for repairs and energy distribution.
4. What's the difference between barrel maneuvers and corkscrew maneuvers?
All of the barrel maneuvers listed in the ship's computer are referred to as corkscrew maneuvers in the Tactical station.
5. How does damage to the Computer Core effect gameplay?
The more damage the Starship Enterprise receives in battle, the less access you will have to the Computer reference area. In addition, if you reduce the amount of available power to the Computer Core in Engineering, you will also receive limited access to the Computer.
6. How does damage to the EPS Grid or reactors effect gameplay?
If the Starship Enterprise is so heavily damaged that the EPS Power Grid and both reactors are damaged, the ship will have no energy for repairs unless applied power is diverted from other systems. You will need to turn down the power levels from other systems until these systems are repaired.
7. How do I read the Combat Display?
  • When photon torpedoes are fired from the Starship Enterprise or another ship, they will appear as small red dots on the Combat Display.
  • The small color-coded dots that trail ships in the Combat Display indicate the path the ship has already taken.
  • The solid line (preceded by a color-coded dot) in front of ships in the Combat Display indicates the direction the ship is currently heading. The length of the line is how fast that ship is moving (a longer line indicates a faster rate of travel).
8. Can I assign hotkeys?
In the Tactical area, pressing the F1 key will bring up a special menu to change the functions of keys and to optimize space combat graphics performance. Changing the graphics detail level will improve performance on slower computers.

On the left side of the menu, you can customize the navigation and weapons keys (shown on page 41 of the Reference Manual). This is particularly useful for laptop users without a numeric keypad. To change a key, click on the key's function on the menu, then press the key you wish it to be changed to.

9. What happens if I change the difficulty level to either Lieutenant or Captain?
If you have set the difficulty level to either Lieutenant or Captain, Delegation in Tactical will default to OFF. This means you will need to do a couple of things manually as soon as you become engaged in space combat.

First, select the Conn control area and select the following in order: "Raise Shields," "Lock Weapons" and then set the alert level to Red (the far right setting). This will prepare the U.S.S. Enterprise and her crew for combat.


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