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TREKCORE >
GAMING >
CONQUEST ONLINE > FAQ
GENERAL QUESTIONS
1. When was Star Trek Conquest Online released?
2. What are Star Trek Conquest Online’s system requirements?
3. Who made this great game?
4. I did not receive the unique virtual game piece that the game was supposed to include.
5. Is there a demo for Star Trek Conquest Online?
6. Is there a patch for Star Trek Conquest Online?
GAME QUESTIONS
1. What items can I put in my Auction Group?
2. Do I need to populate a planet before I can control it?
3. I beamed down to a Neutral Zone planet and began taking damage. What's going on?
4. When should I enter the Neutral Zone?
5. How can I give my ship two Actions?
6. I want to strike first with my attack group, but I can't. Why not?
7. Should I spend all of your control points during the deployment phase?
GENERAL QUESTIONS
ANSWERS
GAME QUESTIONS ANSWERS
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1. What items can I put in my Auction Group?
Most people put only Events in their Auction Groups, but you can put anything in there (except a Q, of course). Experiment with Auction Groups that contain ships, people, and items. |
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2. Do I need to populate a planet before I can control it?
You control planets by having people with Influence on that planet. If two players have people on a planet, the player whose people have the highest combined Influence will get control of the planet. However, once you control a planet, it will remain under your control until the opposing player takes it away. So, for example, if Planet Delta in the Neutral Zone has no people on it, you can beam Ambassador Spock down to take control. The next turn you can beam Spock back up to his ship, and Planet Delta will remain under your control (even though it has no people on it) until your opponent beams down another person with an Influence value greater than zero. |
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3. I beamed down to a Neutral Zone planet and began taking damage. What's going on?
Whenever you beam a person down to a Neutral Zone planet, you learn about whatever special effects that planet has. You can see those effects by clicking on the planet and reading the information in the piece viewer on the left side of the screen. Some planets provide Influence boosts to your people, others cause damage each turn, and so on. An especially important effect is Victory Planet. If your Q is on a Victory Planet you get a Q Point each turn! |
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4. When should I enter the Neutral Zone?
Get into the Neutral Zone early. If you let your opponent control the Neutral Zone, they'll end up having more Control Points, which means they'll be able to deploy more people and ships than you, plus they'll be able to win every auction. Don't concede the Neutral Zone or you'll be in big trouble! |
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5. How can I give my ship two Actions?
Using Isolinear Chip will give your ship two Actions. |
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6. I want to strike first with my attack group, but I can't. Why not?
All ships in an attack group must have Attack Priority to gain the benefits of attacking first. |
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7. Should I spend all of your control points during the deployment phase?
No. Avoid spending all of your control points during the deployment phase. Instead, try to maintain a reserve of around two to four
points, just in case an important playing piece comes up for sale
during the auction phase. |
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