Cateia Games'Cateia Games' Star Trek: The Neutral Zone ReadMe v. 2.0 1. Minimal requirements 2. Installing 3. Hosting and joining the game (multiplayer) 4. Single play 5. Game play 6. Keys 7. Troubleshooting 8. Contact 9. About 10. Copyright 1. Minimal requirements Pentium MMX / AMD 32 MB Ram 4 Mb HDD space 800x600 (16 bit) compatible display Local Network Connection / Modem 56K DirectX 9.0b, OpenGL Windows 98, Me, 2000, Xp 2. Installing First, run the Install.exe file form the disc. Then follow the instructions on the screen until the installation process is finished. If the installation program determines that it's necessary to restart your computer select Ok to restart, and click the Finish button. After rebooting the game is 100% installed. 3. Hosting and joining the game (multiplayer) A) LAN (Local area network) At least two computers must be connected. Each player must start the game, but only one of them has to “Host” the game. That means that the very player hosts the session that opens the link for other player to join. After setting the options for the current match, the game begins. Other player must then click on the “Refresh” button to update the host list and then double click on the created session title. B) TCP/IP (modem connection) A player must be connected to the Internet in order to create the match. The session’s host must then inform all other players which TCP/IP address that the session is hosting on. That address can be viewed by pressing the F1 key on the keyboard. When other player(s) wish to join, they must click on the TCP/IP button in the main menu of the game. The dialogue appears in which the player has to enter the TCP/IP address provided by the host. If the game has found an active session under that address, it will be listed in the host list. Double click to join the game. Tip: to inform players of IP address, you can send them a SMS or an email, or simply call them on the phone. : ) 4. Single play Simply, set the options in the User and Options menus. Then click on the Single player button. Now, you will be able to set number of players that will take a part in the match (max. 2 humans + bots - AI). Bots are computer controlled players (ships). You can set their skills. Also, you can increase game’s speed (100 % = default). 5. Game play Shields: In the game, it is possible to reinforce one of the ship’s shields at the expense of other shields. A shield can be reinforced only if the shield is already up. If someone has destroyed one of your shields it’s best not to expose that shield to any fire and wait about 7-10 second until it can be restored. Of course, when it’s restored, it is set to minimum value. Power ups: Power ups are objects that appear now and then on the battle map that can be collected by any ship on the screen. Each power up gives different benefits to your ship. Also, once a power up being collected, it lasts for a while, but then its effect dissipates. Hull repair – repairs the ship’s hull damage Shield repair – restores all the shields Full repair – repairs both hull and shields Quad damage – amplifies phaser damage Super torpedoes – amplifies torpedo damage Bat’leth – adds a Bat’leth sword at the front of the ship (damages enemies on close contact) Invulnerability – the ship is immune to any kind of damage Auxiliary power – fast recharging of ship’s weapons Question mark (?) – 33% chance for a warp core breach, 67% for a random power up 6. Keys Player A: Up - move the ship forward Down - move the ship backward Left,right - rotate the ship Ctrl key - fire phasers Shift - fire torpedo W - reinforce forward shield A - reinforce port shield S - reinforce starboard shield D - reinforce aft shield Player B: Num 8 - move the ship forward Num 5 - move the ship backward Num 4, Num 6 - rotate the ship Num+ key - fire phasers Num Enter - fire torpedo Num 2 - reinforce forward shield Num 1 - reinforce port shield Num 3 - reinforce starboard shield Num dot - reinforce aft shield The player A and player B controls can be reassigned in the Options menu. T - open the chat dialog P – pause (single player only) F9 – screenshot (saves a BMP file in the game’s folder) 7. Troubleshooting There isn't any particular error that can occur during game play, or when trying to start it. But error is always possible due to different hardware configurations or whatever. The best way to solve the problem(s) is to exit the game and restart you computer. Then enter the game again. If you experience some problems that you can't solve by yourself, send us an email. If you haven’t installed Microsoft DirectX 9.0b on your computer, the game will inform you, but will not run. DirectX can be found on the internet and it’s free to download. 8. Contact To contact us, please use an email service on address: contact@cateia.com To report bugs or write comments: kreso@cateia.com The web address: https://games.cateia.com 9. About This project (game) is a freeware. It means that you can copy it to your friends and enjoy it free of any charge. Game by: Kresimir Spes Graphics and sounds: Taken form the Activision's games "Star Trek: Bridge Commander" and "Star Trek: Starfleet Command III" All rights reserved. Documentation and installer: Ivan Bralic Webmaster: Matija Budimir To inform more about our products and work, please visit the web pages on address: www.cateia.com 9. Copyright The program source code and technology solutions are legal property of Cateia Inc. Cateia Inc. (Cateia Games) doesn’t take any responsibility for eventual damage being made by using this program or any parts of it. This program is freeware, so Cateia Games nor Cateia Inc. do not apply any copyright to it. It is free to download, to copy or for distribution as long as it's free of any charge. Commercial distribution of any kind of this program is strictly forbidden! ---- The End ----