Stage 9: Manual

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Upon Loading:
The title screen provides options for watching the intro Sequence, changing settings, and launching the simulation. We recommend adjusting the settings (particularly on the Video tab) to an appropriate level based on your hardware before launching the first time. Note that you can always change your settings later if you pick incorrectly.

When you’re ready to get started, hit Launch!

Like most visitors to the Enterprise, you will start out in the Transporter Room (where you will find a familiar face!). Take a moment to familiarize yourself with the controls:

The Esc or Tab keys will bring up the Settings – note there are tabs on the left hand side, and there is a scroll bar on the right hand side for further options.
Pressing V will toggle between first person and third person mode.
Pressing Z will toggle between head-bob and static camera mode.
W-A-S-D controls the standard walking movement.
Pressing Spacebar will cause the character to Jump.
Shift toggles between walking, jogging, and running.

Interacting with the ship:
The little red dot (reticle) in the center of your screen is used for aiming.
Pressing Enter or the F key will allow you to pick up items. Press again to drop the item. Enter is also used to access interaction menus for many LCARS panels.
The left mouse button can be used to select items. Use this to interact with some panels, such as the turbolift or holodeck menus, replicators and the warp controls on the bridge helm console. It is also used to use items you have picked up, such as a phaser or hypospray. (Tip: Use the reticle to aim, but watch out for crew members!)
The right mouse button is a Zoom function.

Using the Holodeck:
Pressing H will toggle the arch (and the exit) within a holodeck program. Exit the holodeck before changing programs.

Using Shuttlecraft:
Before boarding a shuttle, you will want to open the shuttle bay door by hitting Enter on one of the freestanding consoles and then clicking on Open Shuttlebay Door.
To board a shuttle, look for the tiny control panel near the door and click on it to open the hatch. Hit enter on the pilot’s console to sit down and begin flying. The hatch will close automatically.
Piloting uses the same controls as movement (W-A-S-D). You can also use Q and E to control your roll. For added fun, try pressing V while piloting to trigger 3rd person mode!
To exit a shuttlepod, simply press Enter (Warning: Don’t try this in open space!). To exit the larger shuttles, stand up from the pilot’s chair with Enter, then open the hatch by clicking on the panel near the door. The runabout can be exited by simply approaching the doors.
Tractor Beams in the shuttle bays need to be controlled by the panel next to it. Press Enter on the console to activate options, then click on Activate Tractor beam. Once you have aimed with the mouse, click the left mouse button to turn on the beam. Use your mouse to control the item. Press W to push the item away from you, and S to pull it back towards you. Turn off the Tractor beam by left clicking. Press Enter to exit the Tractor beam control.

Flying the Enterprise:
Sitting at the helm console on the bridge will allow you to pilot the Enterprise! The same controls apply as for shuttlecraft.
Warp is now controlled at the Helm by a button on the console called ‘warp system’. Access the menu by clicking the left mouse button when the reticle is on top of this control. If you are sitting in the chair, you will need to hold down ALT to move the camera until the reticle is on the button. The warp menu will appear, and you can select a destination, a speed, and click Engage using the left mouse button.