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TREKCORE >
GAMING >
NEW WORLDS > FAQ
GENERAL QUESTIONS
1. When was Star Trek New Worlds released?
2. What are Star Trek New Worlds' system requirements?
3. Who made this game?
4. What's the latest version?
5. Is there a demo for Star Trek New Worlds?
6. How many playable missions are available?
7. How many races are playable?
8. Where are the cheat codes?
GAME QUESTIONS
1. The tricorder display is too small. How can I see it better?
2. I'm not sure what I'm supposed to be doing in my mission. How can I check what my objectives are?
3. My vehicles won't attack or defend themselves. What am I doing wrong?
4. Why can't I build any more buildings or vehicles?
5. Why are my vehicles taking so long to build?
6. I used to have a large selection of structure options, but it will now only let me build a few things. What's happened?
7. It can get quite hard targeting the enemy, especially when they're moving fast. Is there any easier way to do this?
8. The 3D camera is too confusing! Is there an easier way to play?
9. Is there a quicker way to move the camera around?
10. How do I attach my camera to buildings and vehicles?
GENERAL QUESTIONS
ANSWERS
GAME QUESTIONS ANSWERS
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1. The tricorder display is too small. How can I see it better?
Try checking the zoom level of the map. Cycle through the
magnification levels by pressing the zoom button until you can
see better.
If you are still having problems viewing the Tricorder, try clicking
on the button in the top-left corner (or press the keyboard shortcut
‘TAB’). This toggles the display between normal and full-screen
mode. When in this mode, the game screen will be shown in the
Tricorder display while the map is shown in the main screen.
Note: The different game resolutions can also affect your abilities
to view the Tricorder clearly. If you are having problems, try
reducing the screen resolution from the main options menu. |
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2. I'm not sure what I'm supposed to be doing in my mission. How can I check what my objectives are?
Click on the MISSION button in the Communications Window,
which can be opened via the COMMS button in the Tricorder. This
will display the Command screen, detailing your mission
objectives. This will also show which objectives have been
completed and which haven’t. |
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3. My vehicles won't attack or defend themselves. What am I doing wrong?
You units will only attack if they have been set to Red Alert
against the threat. To change Alert levels click on the ALLY button
on the Tricorder to show all hostile threats in your mission. Click
on a race icon and then select an alert level via the colored
markers to the side. Set at green, you forces will not engage any
threat. Set to Yellow and they will automatically jump to Red when
attacked. At Red, your units will actively attack, or defend against,
hostile threats. |
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4. Why can't I build any more buildings or vehicles?
Remember to check the colony limit, which is displayed at the top
of the Control Window. At the start of a mission, this will usually
bet set at 50, but can be increased by building the appropriate structures. Reaching the colony limit will prevent you from building
any additional units. |
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5. Why are my vehicles taking so long to build
The efficiency of the Yard will affect its ability to manufacture
vehicles, so remember to check the efficiency level in the Control
Window after selecting the Vehicle Yard. Efficiency levels can be
drained by a low power supply, damage taken when attacked or by
the absence of an Engineer. By placing a highly skilled Engineer
in the building you can increase the structures efficiency
dramatically, boosting it all the way to 120%! |
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6. I used to have a large selection of structure options, but it will now only let me build a few things. What's happened?
It sounds like you’re your Construction Yard has been destroyed.
This structure needs to be present in the colony to let access
more building options. |
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7. It can get quite hard targeting the enemy, especially when they're moving fast. Is there any easier way to do this?
A quicker way to target both individual and enemy groups is to
use the selections drag-box. Make sure you have selected your
units then create a drag-box over the enemy targets by holding
down the left mouse button and moving the mouse. This will
create an elastic box. When all of the units you wish to attack are
inside the box, let go of the mouse button and the Attack
Playbook will appear. Click on the first option (attack) and your
units will now attack all of the selected enemy units.
The best way to defend your colony is to place Phaser Vehicles
next to key structures, such as the Hub and Power Generators.
Then, select a Phaser Vehicle and highlight the building you want
it to defend. The pointer will change to show a Protect command.
Click on the building and the vehicle will attack any threat against
that building. As the colony develops, the best defense approach
is to build Turrets near key colony |
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8. The 3D camera is too confusing! Is there an easier way to play?
Until you have mastered the game systems and controls, it is
recommended that you remain in the default camera view;
Isometric. Playing the Tutorial levels in the Full 3D camera mode
is an ideal way to learn how best to control this mode. |
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9. Is there a quicker way to move the camera around?
Remember to use the keyboard shortcuts to jump around the
game area. The HOME key will return you straight to the Colony
Hub, while SHIFT+V and SHIFT+B will jump you through all player
vehicles and buildings respectively.
Whenever you receive a communications message informing you
of a mineral deposit running dry, or hear the alarm klaxon
indicating a battle, you can press the SPACE BAR to jump straight
to that location.
You can also use the Tricorder to move around the game area.
Simply hold the mouse pointer over the map area that you wish to
move to and double-right click to jump the camera there.
Note: Double-right clicking on a building or unit will invalidate
this function. |
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10. How do I attach my camera to buildings and vehicles?
This function is only available in the Full-3D camera view. Press
F1 to enable this camera and then double-left click the pointer on
the unit you will to allocate the camera with. The camera view will
immediately jump to this unit, and you will only be able to rotate
around or zoom in / out on this selection. If you have allocated
with a vehicle, you can move the unit as normal, except that your
camera will now move with it.
To let go of the selection, simply press the right mouse button
until the selected unit disappears from the Control Window. |
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