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Star Trek Invasion: Level and Weapon Info |
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TREKCORE > GAMING > STAR TREK INVASION > Level and Weapon Info Level and Weapon Info Following will be a list of the level numbers from the level select screen. Here is a legend on how to read the following list.
Here is the level list. If there is nothing next to the level number, then there is nothing to do except beat the level itself (which isn't always easy to do).
Secret Weapons, and How to get them. 5a: Photonic Missile. Holy cow is this one rough. But the weapon is soooooo sweet. One shot of this bad boy and any small fighter is toast. Its fast and homes in too. Anyhow, when you blow off the one shell of the spine vessel, it tosses out this power-up. However, where? Well, its not close to the ship at all, its almost out of reach of the actual rapid fire weapon he's blazing away with. It is closer to the end that is firing than it is to the end that is not firing (of course). Very hard to find but well worth it. 6a: Enhanced Trilithium Warhead. When the Borg are attacking the Typhon, look for a small asteroid near the big one. Blow it up. Pick up crappy non- homing, weak weapon. As the Borg would say, "using it against us, is futile", as they slap the crap out of you. 13: Plasma Burst: Bah, another crappy weapon. At the second split inside the cube, its down the path to right if the turrets are on the floor. It's right dead center of the tube, but is kind of transparent and hard to see in the dark. 13b: Anti-matter salvo. Damn bugs. When the median vessel releases those stupid crates, it's announced over your com-system. When the second wave is released, go blow them up. One of the crates has this weapon in it. Editors note: (I think many of these weapons are a trick as all the crappy weapons are just tossed out with the garbage by the enemy, like this one and the one in the Borg cube, and the one in the asteroid. They want you to use these crappy weapons against them because they know it won't hurt them. It's a trick I tell you, a trick! The good weapons you have to fight for like the one below and the one at the Spine ship). 14: Enhanced Pulse Phaser. YOU MUST GET THIS WEAPON! This is the best primary in the game. The flashing red dude from 4a must have lived, because he is back, and he brought friends. Fighters come warping in out of everywhere. While flying straight, look at your radar, most of them are in front, but there are a few that warped in surrounding you in back but in a scattered formation. Remember the color of missiles on your radar? Well, look at one of the enemies that warped in behind you that appears to be firing a whole cluster of them at your ass. Well, that's him! Lock and load, because he doesn't chicken out this time, and watch that you don't blow this weapon up by accident with a big missile. My game was prone to lockup after kicking the crap out of this level. Once it is over and the cut-scene of the Typhon leaving the atmosphere starts up, just start banging the X button to skip it and get to the stats.
Weapon Tips 2. Some weapons are better against shields than hulls. The Polaron Beam will take down a big ship's shields in seconds. 3. Beam weapons are generally stronger but either have a shorter range or a slower fire rate (as in the case of the Compression Phaser). 4. On larger ships, look for the flashing on an opponent's hull to determine if you are hitting the right spot. If their health bar doesn't seem to be going down, you are using the wrong weapon or hitting the wrong spot. Change your tactics. 5. Some weapons are better against certain enemies than others. Usually a "stolen technology" weapon is the most effective against those it was stolen from.
Primary Weapons:
Secondary Weapons:
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