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DESCRIPTION:
A powerful plasma storm has rocked Deep Space Nine and a Federation
officer has been murdered. An omen of the chaos to unfold in Star Trek: Deep
Space Nine - Harbringer.
You are a Tirrion envoy of the elite Federation Diplomatic Corps. Joining forces
with the crew of Deep Space Nine, you battle deadly unmanned drones. Track down
the space station murderer and match strategies with an aggressive alien race.
All in a struggle to save a Federation planet from annilihation... and prevent
the Deep Space Nine space station from suffering the same fate! May the prophets
walk with you. You're going to need them!
GAME MANUAL INTRO:
History of STAR TREK: DEEP SPACE NINE --
Harbinger™
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At the crossroads between Federation space and the vast and
mysterious Gamma Quadrant lies Deep Space Nine, an abandoned
Cardassian space station now under the joint supervision of
the Bajoran Provisional Government and The United Federation
of Planets. Situated near the only known stable wormhole, Deep
Space Nine has become the Alpha Quadrant's new center of
commerce and diplomacy.
Your Mission
As an up-and-coming Federation Envoy, your are summoned to
Deep Space Nine to help enable a "first contact" meeting with
a race of cryptic Gamma Quadrant inhabitants known only as
"Scythians." But when you arrive amidst a violent plasma storm
and an unprovoked alien attack, your diplomatic skills become
only a part of your survival. You will be called upon to
demonstrate your tactical, investigative, and problem solving
abilities to help defend the station from attackers from both
within and without. Team up with Captain Sisko, Major Kira,
Lieutenant Dax, Chief of Security Odo, and even Quark to
unravel the mysteries on board -- and beyond -- STAR TREK:
DEEP SPACE NINE -- Harbinger.™
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